Necromancer's Gift

updates

update #20

2022/03/03

update #19

2022/02/01

no-cookies

2022/01/28

update #18

2021/12/31

update #17

2021/11/01

update #16

2021/09/30

update #15

2021/09/01

update #14

2021/08/01

update #13

2021/07/01

update #12

2021/05/31

update #11

2021/04/30

update #10

2021/03/16

update #9

2021/02/15

Update #8

2021/01/31

Update #7

2021/01/16

update #6

2021/01/01

update #5

2020/12/21

update #4

2020/12/05

Update #3

2020/11/26

Update #2

2020/11/18

Update #1

2020/11/10

Types

2020/09/05

battle UI

2020/08/28

update #20

Posted on March 3rd, 2022

Overview

Art Update

Battle backgrounds are slowly starting to come in!

Game Update

  • version 0.5.6-playtest-alpha1
features
==========

- add stats, movesets, affinities and names for batch 3 creatures (as well as enabling them)
- add terrain so that different creatures show in different levels (with some overlap)

fixes
==========

- in stats screen: fixed an issue where too many numbers showed up in the bottom axis
  when more than ~10 rooms had been visited. A maximum of 10 ticks are shown now.
- in title screen: fixed an issue where you couldn't exit the submenu with a controller
- in dex screen: fix small display issues for creatures with incomplete data
  • version 0.5.7-playtest-alpha1
features
==========

- add a submenu in shop rooms to allow you to equip/unequip held items across all creatures in your team
- prepare for next week's update which will include proper item prices and coin rewards to allow players to buy items more effectively

fixes
==========

- change Windows version used to make builds to Windows Server 2019
  (github is changing the default to windows Server 2022 and I'm really not ready to migrate to it yet)
  • version 0.5.8-playtest-alpha1
features
==========

- modify prices for teachable moves
- modify prices for items that cure status effect moves
- modify prices or add valid price for most implemented held items
- give necrocoin reward on defeating more types of rooms

fixes
==========

- increase initial necrocoin balance from 10 to 50
- shop: pick a small amount of items from each type of item instead of all items
  (guarantees a minimum of held items for sale)
- shop: fit all shop top-level options in one line
- use the text 'Bag' instead of 'Item' for accessing the user's bag

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